City Development

Construction Development

In the game, you can build various buildings in the city, which takes time and resources. The higher the level is, the more resources/time is invested, but the higher the productivity is.

Developing a city is largely up to the player to plan development priorities at their own pace. You can build buildings, train troops, and collect resources in the fields.

There are various levels of monsters in the wild. The higher the level of the monsters you defeat, the richer the rewards you can get. Players need to be more attentive to the development of troops and technology.

In the city, players can construct and upgrade various buildings (the buildings can be demolished) by consuming resources. Building, upgrading, and demolishing buildings take time, which can be accelerated by consuming "Gold" and props.

Bases mainly include the following types:

  • Combat-related Bases: Infantry Battalions, Guerilla Warfare, Artillery Corps, Armored Vehicle Force, Radar Stations, Powder Stores, Military Schools, Hospitals, and Camps, etc.

  • Resource-related Bases: Food Factories, Power Factories, Refining Mines, and Alloy Factories, etc.

  • Growth-associated Bases: Science and Technology Institutes, and Equipment Depots, etc.

  • Activity-related Bases: Bars, Activity Centers, Traveling Merchants, and Transport Stations, etc.

  • Alliance-related Bases: Diplomatic Center, Command Center, and Exchange, etc.

Main base level influence:

  • Determine the highest level of various buildings;

  • Unlock some building construction permissions;

  • Once the main base reaches a certain level, more available buildable plots can be unlocked for building resource-related buildings, barracks, and hospitals.

Building queue:

Each building upgrade occupies one construction worker queue, and the total number of construction worker queues is limited to 2. Under normal circumstances, the player has a queue of free construction workers, and another construction queue, which requires the player to spend Gold for employment to open.

Science and Technology Research

Research is a way to enhance combat and produce new technologies. Combat techniques include cavalry speed, etc. Production techniques are various abilities that increase productivity, such as resource gathering speed, etc.

  • Science and Technology Research Institute: You can invest resources and time to develop new technologies in the Science and Technology Research Institute located in your city. Mainly divided into four categories. Military, city defense, resources, and city development.

  • Alliance Tech: You can also develop a set of additional technologies by becoming part of an alliance. Each alliance has its own institute where you can contribute your own resources to develop new technologies. These technologies will benefit your city as long as you remain a member of the alliance.

  • Lord Skills: Lord skills can be learned by earning points. Points can be earned by leveling up your lords. Hunt monsters to gain experience for your lord.​

Training Team

Troops are divided into four types: infantry battalions, mobile and artillery battalions, and chariot units. Each type has 10 units.

Players can increase the overall strength of the troops by upgrading various research and technologies mentioned above.

These troop types differ in their combat capabilities, but also speed or load. Since troops are critical to resource farming, you have plenty of room to get creative with your training strategy.

  • Infantry Battalion: level 1 Modified Car - level 2 Modified Pickup - level 3 Antelope - level 4 Beast - level 5 Mastodon - level 6 Military Armor - level 7 Magnetic Armor - level 8 Bloodthirsty - level 9 Slaughter - level 10 Sanctuary​

  • Guerilla Warfare: level 1 Wheelman - level 2 Guerrilla - level 3 Biker - level 4 Motorcyclist - level 5 Heavy Motorcyclist - level 6 Machine Gun Motorcyclist - level 7 Armed Cavalry - level 8 Armed Heavy Cavalry - level 9 Magnetic Cavalry - level 10 Magnetic Heavy Cavalry

  • Artillery Corps: level 1 Shotgun - level 2 Shotshell - level 3 Incendiary Thrower - level 4 Demolition Thrower - level 5 Grenadier - level 6 Laser Grenadier - level 7 Blooper - Level 8 Flame Blooper - Level 9 Highly Explosive Blooper - Level 10 Rocket Launcher

  • Armored Vehicle Force: Tier 1 Modified Vehicle - Tier 2 Modified Pickup Truck - Tier 3 Antelope Tank - Tier 4 Beast Tank - Tier 5 Beast Tank - Tier 6 Military Armored Vehicle - Tier 7 Magnetic Armored Vehicle - Tier 8 Bloodthirsty War Chariot - Tier 9 Killing Chariot - Tier 10 Templar Chariot

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